Abstract: A BAN (Body Area Networking) is a wireless network of wearable computing devices along the body. Advances in wireless communication technologies such as wearable and implantable biosensors, and with recent developments in embedded computation area are making way for design, development and implementation of Body Area Networks. This paper presents to you the simulation of the idea proposed in our previous paper titled “Conceptual Study of Wireless BAN using Bluetooth/IEEE 802.11n”[1] we have successfully simulated the proposal using GNS3 tool and drawn conclusions in this paper. OSPF is used to interconnect the routers/sensors at various parts of the body, either placed at the nodes or as stubs (at the body endings). Heart is the central and the most powerful router and all the nodes are connected to it in a star topology. Many interface loops are created which act as the body endings or information/data/multimedia exchangers. The BAN on a person who is transmitting the data is enclosed under area 0 (backbone of the OSPF). Area 0 is interconnected to various other BAN’s enclosed by different areas n, where n=1,2,3,.... and n is not ‘0’ via virtual links. Communication between two BAN’s is possible only by handshaking. Also the information/data/multimedia to be exchanged is encrypted, password protected using encryption and network security protocols.
Keywords: OSPF, Area 0, information/data/multimedia exchanges, encrypted, password protected, encryption and network security protocols.